(from last time) the conceptual design of the game chair "Project Brooklyn" is to provide an immersive experience in both the PC and home game consoles. "Project Brooklyn" has carbon fiber and RGB lighting. This is a game station that provides a panoramic view experience on a 60-inch character display. Tactile feedback is also incorporated into the seat. The 4D handrail is also equipped with an adjustable table.
The cable can be routed at the foot of the chair, a design reminiscent of the "Razer Raptor" monitor. The 60-inch full-surround OLED display is stored on the back of the chair when not in use, but only needs to be unfolded with a button to provide a panoramic experience.
There are folding tables in the left and right 4D handrails. Through ergonomic design, it is easy to switch between PC games and home game consoles using mice and keyboards. When using the keyboard and mouse, you can pull out the table from the left and right handrails, and save half of it when not in use.
The Razer audio-driven tactile feedback prototype introduced in CES2019 is successful, based on which the new Razer HyperSense is integrated into the whole chair to achieve the ultimate tactile immersion. High-fidelity modules are activated independently, producing very sensitive vibrations in the game and creating a sense of immersion, such as jumping into the water or landing on the ground. (next)
[via VentureBeat] @ VentureBeat
[original]
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